




Which campaigns benefit most from C+DV? Prospecting, reach/traffic, and retention by the numbers
On view‑heavy platforms, people often discover you in feed or video and return later via search or direct to purchase.
Clicks-Only records a multi-touch lens, but doesn't account for the entire attribution process.
‍C+DV (Clicks + Deterministic Views) closes that gap by ingesting verified impression events from participating platforms and matching them one‑to‑one with orders alongside your first‑party click data.
That’s deterministic (factual), not probabilistic modeling, which allows views to share credit with clicks without guesswork.
This article serves as a part companion piece to a webinar I hosted about C+DV. You can see the full recording of the webinar here:
When you compare Clicks‑Only vs C+DV and cut results by objective, three consistent patterns emerge.
1) Prospecting (top‑of‑funnel) Prospecting campaigns usually gain meaningfully under C+DV. They’re the programs designed to generate discovery, so their impact shows up once verified views can carry their share of credit. Expect many “borderline” prospecting lines (under clicks‑only) to cross into positive territory when you widen the lens to include deterministic views and longer windows.
What to look for:
2) Reach/Traffic “Reach” and “traffic” objectives are the classic under‑credited lines in a click‑centric workflow. Under C+DV, they frequently move from ambiguous to plainly accretive because the model now attributes part of the outcome to verified exposures that didn’t earn an immediate click.
What to look for:
3) Retention can benefit too, but more modestly: it’s typically a mix of genuine influence and exposures to already‑engaged customers. Treat it as a balancing lever, not your primary growth engine. When evaluating retention lift, weight first‑time vs returning customer performance differently to separate incrementality from “already going to buy.”
C+DV’s credit rules are deliberately conservative: rapid view‑plus‑click pairs within 30 seconds are de‑duplicated (the click wins), clicks retain even weighting, and views are pooled by platform and down‑weighted as the number of views from the same platform rises—preventing “view flooding” from stealing outsized credit. Position in the funnel doesn’t bias the view; it’s the platform‑specific pool size that matters.

As top‑of‑funnel gains credit, something else gives. You’ll often see “unattributed” shrink as view‑driven touchpoints fill clickless gaps. You’ll also see last‑click “credit catchers” (most commonly branded search and shopping) cede some conversions they previously absorbed in a Clicks‑Only world. That’s expected and healthy: the model is reallocating to the touchpoints that actually created demand across publishers.
Budget implication: protect and fund prospecting and reach/traffic programs that strengthen under C+DV; trim the bottom‑heavy skew that depended on last‑click over‑attribution.

Here’s a quick workflow you can run every week to identify which campaigns to protect or scale.
Open the Model Comparison view and flip from Clicks‑Only to C+DV to see directional changes by source. Then, pivot by objective to pinpoint where lift concentrates (prospecting, reach/traffic, retention). This tells you what deserves protection before you dive into line items.
See this clip from the webinar, where I examine the model comparison:
Within each platform, compare each campaign under Clicks‑Only vs C+DV. Highlight any lines that are weak on clicks but meet/exceed goal under C+DV—especially where LTV/longer‑window performance climbs too. Those are “don’t cut—fund” candidates.
Examining how you can compare different models across channels:
On TikTok in particular, one‑day performance rarely tells the story; it’s common to see large jumps from 1‑day to 14/30‑day under C+DV as view influence materializes. Make 7/14/30‑day comparisons before deciding to scale, hold, or pause.
When judging prospecting/reach lift, emphasize first‑time customer results; you’ll get a truer read on which upper‑funnel efforts are adding net‑new value.
Understanding how C+DVÂ influences credit in across platforms:
Prospecting and reach/traffic campaigns are the primary beneficiaries of C+DV because the model finally recognizes verified, cross‑publisher view influence alongside clicks.
Treat the objective‑level lift you see as a map for budget: protect the discovery lines that get stronger under C+DV (and over longer windows), rebalance away from last‑click catchers, and use first‑time customer performance as your north star for incrementality.
That’s how you fund demand creation—not just demand capture—and build a healthier, compounding mix.
To watch the full webinar, click here. Additionally, you can download our guide that explains all you need to know about Clicks +Â Deterministic Views, written by my colleague, CJÂ Hunter, and me. Download it for free here.

The Fogg Behavior Model (FBM) is a simple yet powerful framework for understanding why people take action, or don’t.Â
The model breaks behavior down into three elements: Motivation, Ability, and Prompt. For a behavior to occur, all three must align at the same moment.
By mapping where customers fall on the motivation-ability spectrum, and pairing that insight with the right prompt, teams can design experiences that feel intuitive, engaging, and effective, without relying on guesswork or manipulation.
In this guide, we’ll unpack how the Fogg Behavior Model works, explore the three core elements that drive behavior, and show how to apply the framework across real-world marketing and product scenarios.Â
You’ll learn how to identify behavioral bottlenecks, optimize prompts, and ethically design for action, complete with a step-by-step guide and practical examples.
The Fogg Behavior Model (B = MAP) was developed by Dr. BJ Fogg, a researcher and founder of Stanford University’s Behavior Design Lab.Â
His work explores why people do or don’t take action, and how small shifts in design can lead to big changes in behavior.
At its core, the model states that Behavior happens when three elements converge at the same moment: Motivation, Ability, and a Prompt.Â
If any one of these is missing or too weak, the behavior won’t occur.Â

‍Fogg summarizes this as: B = MAP (Behavior = Motivation × Ability × Prompt)
In other words, even a highly motivated person won’t act if the task feels too difficult, and even the simplest task won’t happen if there’s no motivation or cue to trigger it.
To visualize this relationship, Fogg uses an “action line” plotted on a two-axis chart: Motivation on the vertical axis, Ability on the horizontal.Â
When a Prompt appears, behaviors that fall above the line are likely to happen; those below the line generally won’t.Â
This curve shows the dynamic trade-off between motivation and ability: the easier a behavior is, the less motivation it requires, and vice versa.
‍In marketing, this framework provides a powerful lens for understanding why users click, convert, or abandon a process.Â
Marketers can use it to craft more effective calls to action (the prompt), reduce friction in the customer journey (increasing ability), or boost emotional resonance and urgency (increasing motivation).Â
Whether it’s optimizing a signup flow, designing re-engagement emails, or nudging a free user toward upgrade, the Fogg Behavior Model (FBM) helps teams identify which lever to pull, and when, to drive meaningful action.
Understanding how motivation, ability, and prompts influence behavior helps explain why some marketing campaigns convert instantly while others struggle to move the needle.Â
Each element can be adjusted, like turning a dial, to make the desired behavior more likely.
Motivation is the “why” behind behavior; the emotional drive that moves people to act.
According to BJ Fogg, motivation is powered by three core forces:
These motivators operate on a spectrum from low to high. When motivation is strong, people are more willing to overcome friction; when it’s weak, even the simplest task can feel like too much effort.Â
Crucially, motivation and ability can trade off: if one is low, the other must rise for the behavior to occur.
In practice:
‍Effective behavior design recognizes which motivator is most relevant for the user and activates it at the right moment.
If motivation is about wanting to act, ability is about being able to.Â
Fogg defines ability as simplicity: how easy or frictionless it is to perform the desired action.
He outlines six factors that determine simplicity:
Increasing ability doesn’t necessarily mean teaching users more. It often means removing friction.Â
That could mean shortening a form, reducing choices, offering autofill options, or breaking a complex process into smaller steps.
‍In marketing, simplification is one of the fastest levers to pull: make the path to conversion, signup, or engagement effortless, and users need far less motivation to follow through.
A Prompt (previously called a trigger) is the cue that tells someone to take action. It’s the “do this now” moment.Â
Even if motivation and ability are both high, nothing happens without a prompt.
‍Fogg identifies three main types of prompts:
Timing and context are everything. A poorly timed prompt, like a push notification during a meeting or an irrelevant ad, won’t work, even if the user is otherwise ready to act.
In digital experiences, prompts often work best in chains: a small prompt leads to a small action, which unlocks another prompt, and so on.Â
Think of how a “You’ve got new likes” email brings a user back to an app, where new features or notifications encourage deeper engagement.Â
Over time, these micro-prompts build sustained habits and long-term retention.
‍Motivation, ability, and prompts rarely operate in isolation.Â
The real power of the FBMl comes from understanding their interplay: knowing when to boost desire, when to lower friction, and when to deliver the right cue.Â
Once you can map where your users fall on that spectrum, you can design experiences that feel intuitive rather than forced.
The Fogg Behavior Model isn’t just a way to understand human behavior, it’s a tool for improving it.Â
Once you know how motivation, ability, and prompts interact, you can start using that insight to design smarter marketing campaigns, product experiences, and user journeys.
A practical way to use the model is to map your users on the motivation-ability grid, with plot motivation on the vertical axis and ability on the horizontal.Â
Your goal is to identify which behaviors sit above the action line (likely to occur when prompted) and which fall below it (unlikely to happen without intervention).

Each quadrant suggests a different optimization strategy:
‍Marketers can use this grid as a diagnostic tool.Â
Whether you’re refining an onboarding flow, crafting a call-to-action, or designing retention triggers, the model helps pinpoint whether the real issue is motivation, ability, or timing.
Consider these three use cases for applying the Fogg Model in marketing and UX:
A user who loves your app (high motivation) but finds the upgrade process confusing (low ability) may stall before converting.Â
Here, a facilitator prompt works best. Simplify the steps (“Try premium free for 7 days, cancel anytime”) and highlight how easy the process is.
When users have the ability to return but lack motivation, a spark prompt can reignite interest.Â
Examples include limited-time offers, new feature announcements, or personalized “We miss you” messages that play on curiosity and belonging.
To turn one-time users into repeat users, chain smaller prompts that build consistency, such as daily streaks, achievement badges, or contextual reminders (“You’re halfway to your goal!”).Â
Over time, these micro-prompts move users above the action line by steadily increasing both motivation and ability.
Like any behavioral framework, the Fogg Behavior Model simplifies reality, and that simplicity is both its strength and its weakness.Â
While it’s incredibly useful for understanding immediate, observable actions, it doesn’t capture every nuance of human decision-making.
Here are a few known limitations of the Fogg Model:
One common critique is that the FBM underplays unconscious and environmental factors. Real-world behavior is shaped not only by motivation, ability, and prompts, but also by habits, mood, social context, and external constraints.Â
‍A user might ignore a perfectly timed notification simply because they’re distracted, tired, or overwhelmed; variables that the model can’t fully account for.
Another limitation is that the model assumes a single moment of behavior: the instant when action happens.Â
This makes it less suited to long, complex, or multi-step behaviors, such as adopting a new lifestyle habit or changing an organization’s culture.Â
‍In those cases, the journey involves multiple prompts, varying levels of motivation, and feedback loops that evolve over time.
Similarly, the model struggles to capture deeply reflective or identity-based change, the kind that requires introspection or belief shifts rather than quick behavioral nudges.Â
‍Getting someone to click a button is one thing; inspiring them to see themselves differently is another.
Finally, there are important ethical considerations. The same behavioral design principles that make experiences more seamless can also be used to manipulate.Â
Poorly applied, prompts can exploit users’ attention or emotions, leading to compulsive engagement rather than meaningful interaction.Â
‍Marketers using the FBM should therefore aim for transparency, user benefit, and consent, ensuring that their behavior change framework serves the person as much as the product.
Let’s put the model in motion with a simple example: introducing a new feature in a mobile app, like a personal analytics dashboard for tracking user activity.
When the feature launches, the product team notices that adoption is low. Despite strong engagement elsewhere in the app, few users are exploring the new dashboard.Â
‍Using the Fogg Behavior Model, the team breaks down the problem into its three components:
In the first iteration of the new feature, users rely on curiosity alone. The small badge appears without explanation, and no context is given for the value of the dashboard. Users with low motivation or limited patience never click through.
‍Applying the Fogg Behavior Model in product design, the team makes three key adjustments:
‍Within a week of rollout, feature engagement doubles.Â
By aligning their motivation, ability, and prompt model, the team moved the desired behavior, new feature exploration, above the action line.
This hypothetical case study highlights how even subtle design changes, when guided by the Fogg Behavior Model, can turn user inertia into meaningful action.Â
‍Whether launching a new feature, running a re-engagement campaign, or improving checkout flow, the same principles apply: remove friction, activate emotion, and time the prompt just right.
The beauty of the Fogg Behavior Model is that it’s easy to translate into practice.Â
Whether you’re optimizing onboarding, running a campaign, or building new features, the framework gives you a systematic way to uncover why users act, or don’t.Â

‍Here are five straightforward steps to put it in motion:
Start with one specific action you want users to take, like upgrading, sharing, completing a setup, or making a repeat purchase.Â
Narrowing the focus makes it easier to diagnose what’s blocking progress.
Assess where your users fall on the motivation-ability grid.Â
Use data from surveys, interviews, or analytics to understand both their desire (why they would act) and their ease (how simple it feels to act).
Once you know where users sit, decide what needs to shift.
Experiment with the three types of prompts (facilitator, spark, and signal) to see which drives the strongest response.Â
Small changes in wording, timing, or placement can dramatically alter outcomes.
Measure engagement and conversion rates after each change. Track where users drop off and refine accordingly. The FBM works best as a continuous feedback loop, not a one-time fix.
‍By cycling through these steps, teams can transform abstract behavioral insights into concrete improvements that boost adoption, retention, and satisfaction, without relying on guesswork.
The Fogg Behavior Model (FBM) offers more than just a way to explain user actions. It gives marketers, designers, and product teams a framework to shape them responsibly.Â
‍By balancing motivation, ability, and prompts, you can move users from hesitation to action with clarity and empathy.
At its best, behavior design is about meeting people where they are, understanding what drives them, and making it easier for them to succeed.Â
‍Whether you’re crafting a campaign or optimizing a product flow, Fogg’s simple equation reminds us that meaningful change happens when the right spark meets the right moment.

Winning brands don’t just acquire customers, they guide them.Â
From the very first touchpoint to long-term loyalty, the most effective marketers understand that growth isn’t a moment, it’s a journey.Â
Every message, channel, and experience plays a role in shaping that relationship, and how well those moments connect determines whether customers stay engaged or drift away.
This is the essence of lifecycle marketing: a data-informed, stage-based approach to engaging customers from initial awareness all the way to advocacy.Â
Rather than treating marketing as a funnel that ends with conversion, lifecycle marketing views the customer journey as an ongoing cycle that deepens trust, reinforces value, and turns buyers into champions.
Throughout this guide, we’ll explore how to design strategies that meet customers where they are, with the right mix of insight and intent.Â
Two measurement frameworks will serve as our foundation: Multi-Touch Attribution (MTA), which offers granular, real-time clarity into digital performance, and Media Mix Modeling (MMM), which provides the high-level, strategic view needed to plan and optimize for durable growth.
Lifecycle marketing is a holistic, ongoing approach to customer engagement that adapts messaging, offers, and experiences to where each person is in their journey.Â
Rather than treating marketing as a one-time effort to drive acquisition, lifecycle programs nurture relationships over time, from the first touchpoint to the moment a customer becomes a loyal advocate.Â
The goal is simple: increase activation, retention, and advocacy by meeting people with the right message at the right moment.
This approach matters because acquisition alone is rarely sustainable. Studies consistently show that acquiring a new customer is 5-25x more expensive than retaining an existing one, and that even modest improvements in retention can yield exponential gains in profitability.Â
Loyal customers also convert at much higher rates (60-70%) than new prospects (5-20%), spend more over time, and are more likely to recommend your brand to others.Â
In other words, lifecycle marketing doesn’t just keep customers engaged; it compounds value across every interaction.
Measurement frameworks bring this process into focus:
Together, MTA and MMM form the analytical backbone of a modern lifecycle strategy, helping teams understand not only what’s working now, but where the next dollar will perform best.

Every customer journey follows a familiar rhythm: discovery, evaluation, decision, and deepening loyalty.Â
Lifecycle marketing breaks this journey into five key stages, each requiring its own strategies, messages, and success metrics.

Awareness is where it all begins: a potential customer realizes a problem or need and starts exploring possible solutions.Â
The goal here is visibility: to appear where prospects are looking and establish credibility before competitors do.
Consideration follows once customers begin actively comparing options. They’re weighing features, prices, and proof points.Â
Effective brands provide educational content, case studies, and reassurance that their product is both relevant and reliable.
Conversion marks the decision point.Â
This is where trust and friction collide; where a seamless checkout flow, strong social proof, and clear calls to action make the difference between intent and action.
Retention starts immediately after the first purchase. It’s about value realization and habit formation: ensuring customers see ongoing benefits, stay engaged, and return repeatedly.Â
Thoughtful onboarding, personalized communications, and proactive support are essential at this stage.
Advocacy represents the highest form of customer engagement, when people not only stay but share.Â
Referrals, reviews, and community participation amplify the impact of every satisfied customer, turning individual experiences into network effects.
Of course, the customer journey isn’t linear. People loop back to earlier customer lifecycle stages, skip steps entirely, or pause midstream.Â
Effective, data-driven lifecycle marketing strategies anticipate that fluidity, adapting outreach and measurement accordingly.
This is where data clarity matters most:
Each phase of the customer lifecycle requires a distinct approach. The tactics below outline how to engage customers effectively at every stage and how to measure success using Multi-Touch Attribution (MTA) and Media Mix Modeling (MMM).
Goal: Build visibility and credibility as prospects identify their problem or need.
Tactics:
Measurement:
Goal: Provide proof, reassurance, and clarity as prospects compare solutions.
Tactics:
Measurement:
Goal: Remove friction and reinforce confidence at the moment of decision.
Tactics:
Measurement:
Goal: Strengthen loyalty through ongoing value and engagement.
Tactics:
Measurement:
Goal: Turn satisfied customers into brand champions.
Tactics:
Measurement:
Behind every effective lifecycle marketing strategy is a strong operational backbone: the systems, data, and tools that make personalized engagement possible.Â
These components work together to deliver the right message to the right customer, at the right time, across every stage of the journey.
Purpose: Build a single, accurate view of the customer to enable precise targeting and measurement.
Key Elements:
Purpose: Deliver timely, personalized experiences at scale.
Key Capabilities:
Purpose: Communicate consistently across touchpoints while honoring user preferences.
Primary Channels:
Purpose: Evaluate performance across both granular and strategic horizons.
Multi-Touch Attribution (MTA):
Media Mix Modeling (MMM):
Together, these tools and frameworks create a connected ecosystem that captures, automates, and measures every customer interaction throughout the lifecycle.
Even the best lifecycle strategy can fall apart without strong operational discipline.Â
Successful programs depend on shared definitions, consistent rhythms, and a clear feedback loop between marketing, product, and customer success teams.
Clarity starts with language. Every team should agree on what qualifies as a new user, an active user, or a churned user, as well as when customers enter and exit each lifecycle stage.Â
Standardizing attribution windows and engagement thresholds ensures that everyone is evaluating performance from the same baseline. Without this alignment, teams risk drawing conflicting conclusions from the same data.
Set a sustainable rhythm for measurement and decision-making.Â
Multi-Touch Attribution (MTA) insights work best on a weekly cycle, supporting fast iteration on creative, targeting, and friction fixes.Â
Media Mix Modeling (MMM) operates at a monthly or quarterly cadence, guiding high-level decisions on budget distribution, channel mix, and seasonal optimization.Â
This dual timing keeps teams responsive in the short term while steering long-term efficiency.
